You are the last human at the Guns, Garbage, and Exploding Barrels factory, and you have had enough of management. 

Modifiers

  1. No text except for the title
  2. All sounds used were recorded in the location of the Jam
  3. Diegetic UI

Controls

  • WASD / arrow keys: move
  • Mouse: look
  • Shift: sprint
  • Space: jump
  • Left click: fire (it uses whatever gear you’re in)
  • Hold right-click: grab the gear stick. The gun tips up toward you, and the mouse moves the stick instead of the camera. Slide it along the rail and push it up or down into a slot, then let go.
  • Esc: free the mouse. Click to grab it again.

AI

We used Claude Code to write all the C# code and Unity scene-setup tools based on our designs.

Claude handled creating the seamless tiling for the photographed and manually edited textures, as well as pitch-shifting and partially trimming the sounds recorded in real space.

Credits
Kálmán Pajcsics: Game and Level Design
Olivér Koncz: 3D art and Sound Design



Updated 2 days ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsWakolat, konoliver
GenreAction, Shooter
Made withUnity
Tags3D, FPS, Robots, Sci-fi, Singleplayer
AI DisclosureAI Assisted, Code, Graphics
The vector graphics for the control instruction boards, as well as the entire code, were created by Claude.
JamsHunJam 2026

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